000 01947nam a2200205 4500
008 220108b ||||| |||| 00| 0 eng d
020 _a9781558608702
082 _a005.1028
_bSNY
100 _aSnyder, Carolyn
_96765
245 _aPaper prototyping :
_bthe fast and easy way to design and refine user interfaces
260 _aSan Farancisco
_bMorgan Kaufmann
_c2003
300 _a378p.
500 _ahttps://www.elsevier.com/books/paper-prototyping/snyder/978-1-55860-870-2
520 _aDo you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one
650 _aComputer science
_9400
650 _aUser interface
_96766
650 _aPrototypes - engineering
_96767
942 _cBK
942 _n0
999 _c7629
_d7629