BIG-GAME everyday objects : industrial design works
Material type: TextPublication details: Mudac Lars Muller Publishers 2019Description: 156pISBN:- 9783037786048 (pbk.)
- 745.4 KOI
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Maker Space Book | Maker Space Library | 745.4 KOI (Browse shelf(Opens below)) | Available | MS0007 |
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745.2 LEE Designing for people: an introduction to human factors engineering | 745.2 LIN Smart product design | 745.209 WIL Great designs : the world's best design explored and explained | 745.4 KOI BIG-GAME everyday objects : industrial design works | 745.4 NOR Design for a better world: meaningful, sustainable, humanity centered | 745.4 PRO The sustainable design book | 745.44 EAM An eames primer |
https://www.goodreads.com/book/show/44824745-big-game?ref=nav_sb_ss_1_13
"Fifteen years of the Swiss studio’s industrial design work on everyday objects Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group’s industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work.
Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne’s Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture.
The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world."
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